Building houses in Rust is an effective way of creating a base in which to protect yourself and your loot from threats. Players can design simple layouts with strong roleplayer aesthetics that efficiently serve their needs. Often, Rust bases don’t require the defining characteristics of a “house.” However, there are many advances beyond the roleplay appeal of building edifices with proper ceilings and the other amenities of houses.
The type of simple house configuration we’re going to discuss can easily be converted into an effective trap base for unsuspecting and unwanted guests. In constructing roleplayer inspired houses people can often approach out of curiosity and be taken out before they know what’s happening.
An appropriate and strong Rust house can be built off of a very accessible layout and customized into an impressively good-looking building complete with tables and benches for sitting, bearskin carpets and window perches. The grounds of your base can also easily be decorated to match the comfortable, role play feel with a few signs, fire pits, and target practice bullseyes.
The simplest layout plan is going to be built off of a two by three grid structure. So, use your building plan to find the foundation item and select it. Once you find a suitable location for your Rust house, you can use the ghost tool to make sure the placement is acceptable then layout your foundations three wide and two deep.
After your foundation is up, you can switch up your building plan selection to walls and wall off the entire back three squares. Use solid walls along all three back panels of the house; use a solid wall on each end panel to form the sides; and, on the front faces, start left to right with one door panel, one window panel, and one solid panel. That way your simple house is walled in with only the front face exposed by one door and one window.
Along the empty front three foundations, lay four low walls along the perimeter to fence in what will be the porch, leaving the end panel nearest the front door open as an entry where a set of stairs can be placed.
For the second story of your house, wall off the outer panels in the same way as you have done the ground floor except for the face which will conveniently be arranged as window, solid, window. Next, you can place your two ceiling/floor squares at either end of the three square building, leaving the centerpiece open to allow yourself room to jump into the second story. A carefully placed furnace on the first-floor center square will make for a convenient place from which to jump.
Once the structure is roofed, your house is complete and you can begin furnishing it with base necessities, decoration, or cleverly placed shot-gun traps. Your tool cupboard can find its nice, safe home in the furthest room on the first floor with three solid walls around it.
One shot-gun trap below the first-floor window, one behind the front door, and one just below the foundation should be very effective at instant-killing your enemies as they approach your house. Additionally, the second floor has been explicitly designed in this case to provide nests with ample view of your front porch and beyond for easy targeting of enemies who may be camping on your grounds.
This house layout is simple, easy, and versatile. It will house and protect your tool cupboard and furnace while putting off a cozy role-playing aesthetic. Furthermore, it can be quickly and easily expanded on or converted to best suit your needs.